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In the network markets of product families, a complex game problem played by a leader with dual goals (maximizing its profits and total consumer surplus) and multiple followers maximizing their profits was studied. Based on the theories of two-layer programming, NSGA- II, and Cournot game, a two-layer programming algorithm with games was designed to solve the problem. The elite strategy was used to improve the algorithm's searching performance and convergence speed, and numerical examples were used to analyze the performance of the algorithm. The networked markets competition problem of product families was solved based on this algorithm and the approximate equilibrium solution set was obtained. The study showed that the smaller (larger) the demand slope of the product variety segment where the leader involved, the better for the leader who focused on its profits (total consumer surplus); the ripple effect existed in the network, and the capacity constraint of each product variety could suppress the ripple effect, but the total capacity constraint of the firms would amplify the ripple effect; the leader firm was more aggressive in market expansion than the follower firms; the leader preferred the alliance method of attacking the closer firms with the distant firms", but follower preferred the alliance method of "attacking the distant firms with the closer firms" to each other. © 2023 CIMS. All rights reserved.
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计算机集成制造系统
ISSN: 1006-5911
CN: 11-5946/TP
Year: 2023
Issue: 11
Volume: 29
Page: 3834-3850
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ESI Highly Cited Papers on the List: 0 Unfold All
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30 Days PV: 0
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