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学者姓名:初玥君
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Abstract :
2024年数字游戏“黑神话:悟空”的面世,让全球玩家切身体验到中国传统文化的强大魅力。游戏运用三维激光扫描、场景搭建等先进数字手段,高水平还原传统悬塑艺术的精湛技艺与深厚的文化底蕴,发挥出中国文化软实力传播的显著效能。本研究从传统悬塑艺术传承问题切入,剖析数字游戏的媒介优势及传播效果,阐述数字游戏在悬塑艺术复原、保护和文化传播等方面的积极作用,挖掘利用数字手段进行传统艺术传承和传播的新的可行性。
Keyword :
悬塑艺术 悬塑艺术 数字游戏 数字游戏 黑神话:悟空 黑神话:悟空
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GB/T 7714 | 初玥君 , 王倩 . 数字游戏赋能传统悬塑艺术与文化传播 [J]. | 雕塑 , 2025 , PageCount-页数: 3 (03) : 29-31 . |
MLA | 初玥君 等. "数字游戏赋能传统悬塑艺术与文化传播" . | 雕塑 PageCount-页数: 3 . 03 (2025) : 29-31 . |
APA | 初玥君 , 王倩 . 数字游戏赋能传统悬塑艺术与文化传播 . | 雕塑 , 2025 , PageCount-页数: 3 (03) , 29-31 . |
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GB/T 7714 | 初玥君 , 林钰滢 . 初玥君、林钰滢/数字水彩 [J]. | 中国高校社会科学 , 2025 , (01) : 174 . |
MLA | 初玥君 等. "初玥君、林钰滢/数字水彩" . | 中国高校社会科学 01 (2025) : 174 . |
APA | 初玥君 , 林钰滢 . 初玥君、林钰滢/数字水彩 . | 中国高校社会科学 , 2025 , (01) , 174 . |
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研究聚焦泉州簪花围中“福”文化基因,通过追溯“福”文化内涵演变及簪花围历史渊源,剖析二者内在联系。从传统工艺与数字化两个维度,探索将“福”文化融入时尚服饰和数字文创产品设计与文化传播的创新路径。全面揭示“福”文化在精神祈愿、文化传承、社会交往、文旅经济发展等层面的多元价值,为中华优秀传统文化传承发展提供有力借鉴,推动文化与社会协同共进。
Keyword :
泉州簪花围 泉州簪花围 “福”文化基因 “福”文化基因 设计转化 设计转化 非遗 非遗
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GB/T 7714 | 初玥君 , 王倩 , 朱雯宇 et al. 泉州簪花围中“福”文化基因的设计转化 [J]. | 网印工业 , 2025 , PageCount-页数: 3 (04) : 59-61 . |
MLA | 初玥君 et al. "泉州簪花围中“福”文化基因的设计转化" . | 网印工业 PageCount-页数: 3 . 04 (2025) : 59-61 . |
APA | 初玥君 , 王倩 , 朱雯宇 , 林钰滢 . 泉州簪花围中“福”文化基因的设计转化 . | 网印工业 , 2025 , PageCount-页数: 3 (04) , 59-61 . |
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With the development of e-sports, the market scale of MOBA (Multiplayer Online Battle Arena) games continues to grow. The popularity of MOBA games can not be separated from its core mechanism. Players use different types of characters with different tactics in the game process, and the diversified character design enriches the fun of MOBA games. Tank-type character is one of the main character types in MOBA games and plays an important role in the game process. In this paper, through quantitative analysis, the morphological features of tank-type characters in the mainly popular MBOA game products are analyzed. By comparing the morphological features used in this type of character design, the image of tank-type characters in MOBA games that meet users' needs is studied to provide a theoretical basis for the design method of tank-type characters in MOBA games. © 2021 IEEE.
Keyword :
Design Design Game design Game design Tanks (containers) Tanks (containers)
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GB/T 7714 | Zhou, LuoXuan , Chu, Yuejun , He, Jun . Research on System Design of Tank Role in MOBA Games [C] . 2021 : 252-255 . |
MLA | Zhou, LuoXuan et al. "Research on System Design of Tank Role in MOBA Games" . (2021) : 252-255 . |
APA | Zhou, LuoXuan , Chu, Yuejun , He, Jun . Research on System Design of Tank Role in MOBA Games . (2021) : 252-255 . |
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