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Graphics rendering on web browsers serves as the foundation for numerous web applications. Compared with the widely employed WebGL, the next-generation web graphics API, WebGPU, demonstrates an enhanced capacity to adapt to modern GPU features, boasting more significant potential. However, our experiment shows that the performance of current graphics rendering frameworks based on WebGPU lags behind those built on WebGL. Such discrepancy primarily arises from an incomplete alignment with WebGPU's distinctive features. The individual rendering of each graphic leads to redundant communication between the CPU and GPU. To enhance the graphics performance on the web, we introduce the FusionRender to harness the power of WebGPU. To mitigate redundant communication, FusionRender assigns a unique signature to each object and employs these signatures for grouping, enabling the consolidation of graphics rendering whenever possible. In simulated experiments involving the rendering of multiple objects, FusionRender improves the rendering performance by 29.3%-122.1% compared with the existing optimal baseline. In real cases with more complex features, performance improvement ranges from 9.4% to 39.7%. Additionally, FusionRender exhibits robust performance enhancement across various devices and browsers. © 2024 ACM.
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Year: 2024
Page: 2890-2901
Language: English
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ESI Highly Cited Papers on the List: 0 Unfold All
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30 Days PV: 1
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