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author:

Tan, Shaolin (Tan, Shaolin.) [1] | Wang, Yaonan (Wang, Yaonan.) [2] | Vasilakos, Athanasios V. (Vasilakos, Athanasios V..) [3]

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EI

Abstract:

Evolutionary games and population dynamics are finding increasing applications in design learning and control protocols for a variety of resource allocation problems. The implicit requirement for full communication has been the main limitation of the evolutionary game dynamic approach in engineering tasks with various information constraints. This article intends to build population games and dynamics with both static and dynamical graphical communication structures. To this end, we formulate a population game model with graphical strategy interactions and derive its corresponding population dynamics. In particular, we first introduce the concept of generalized Nash equilibria for population games with graphical strategy interactions, and establish the equivalence between the set of generalized Nash equilibria and the set of rest points of its distributed population dynamics. Furthermore, the conditions for convergence to generalized Nash equilibrium and particularly to Nash equilibrium are obtained for the distributed population dynamics with both static and dynamical graphical structures. These results provide a new approach to design distributed Nash equilibrium seeking algorithms for population games with both static and dynamical communication networks, and hence, expand the applicability of the population game dynamics in the design of learning and control protocols under distributed circumstances. © 2013 IEEE.

Keyword:

Dynamics Game theory Graphic methods Population dynamics

Community:

  • [ 1 ] [Tan, Shaolin]College of Electrical and Information Engineering, Hunan University, Changsha; 410082, China
  • [ 2 ] [Wang, Yaonan]College of Electrical and Information Engineering, Hunan University, Changsha; 410082, China
  • [ 3 ] [Vasilakos, Athanasios V.]School of Electrical and Data Engineering, University of Technology Sydney, Ultimo; NSW; 2007, Australia
  • [ 4 ] [Vasilakos, Athanasios V.]Department of Computer Science and Technology, Fuzhou University, Fuzhou; 350116, China
  • [ 5 ] [Vasilakos, Athanasios V.]Department of Computer Science, Electrical and Space Engineering, Luleå University of Technology, Luleå; 97187, Sweden

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Source :

IEEE Transactions on Systems, Man, and Cybernetics: Systems

ISSN: 2168-2216

Year: 2022

Issue: 5

Volume: 52

Page: 3263-3272

8 . 7

JCR@2022

8 . 6 0 0

JCR@2023

ESI HC Threshold:66

JCR Journal Grade:1

CAS Journal Grade:1

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 1

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