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author:

Wang, Hengzhi (Wang, Hengzhi.) [1] | Yang, Yongjian (Yang, Yongjian.) [2] | Wang, En (Wang, En.) [3] | Wang, Liang (Wang, Liang.) [4] | Li, Qiang (Li, Qiang.) [5] | Yu, Zhiyong (Yu, Zhiyong.) [6]

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EI

Abstract:

Mobile crowdsensing (MCS) has gained much attention due to the proliferation of smart devices equipped with powerful sensors. Large-scale users are the foundation of MCS, so designing incentive mechanisms to motivate users to participate in MCS is necessary. Existing works on incentive mechanisms usually assume a scenario where a group of tasks arrive at the platform at the same time and are immediately assigned to users. We argue that a more realistic MCS scenario can delay a task, which is called the assignment duration time, to wait for appropriate users. In this scenario, we focus on proposing a truthful incentive mechanism to reduce the overall social cost. Due to the uncertainty of coming users, the problems of selecting the appropriate users and calculating the payment for each recruited user (winner) are more complicated. To overcome these challenges, we design a dynamic truthful incentive mechanism (DTIM) including winner selection and payment decision processes. The former uniformly recruits users before the assignment deadline of tasks and dynamically readjusts the recruiting frequency of other tasks to select winners iteratively, which achieves an approximation ratio. Furthermore, the latter determines truthful payment for each winner to encourage user participation as well as avoid being deceived, which achieves truthfulness, individual rationality, and computational efficiency. Finally, massive simulations based on a real dataset roma/taxi validate the DTIM, which can effectively reduce the overall social cost and make a truthful payment for each winner. © 2013 IEEE.

Keyword:

Computational efficiency Cost reduction Dynamics

Community:

  • [ 1 ] [Wang, Hengzhi]Department of Computer Science and Technology, Jilin University, Changchun; 130012, China
  • [ 2 ] [Yang, Yongjian]Department of Computer Science and Technology, Jilin University, Changchun; 130012, China
  • [ 3 ] [Wang, En]Department of Computer Science and Technology, Jilin University, Changchun; 130012, China
  • [ 4 ] [Wang, Liang]School of Computer Science, Northwestern Polytechnical University, Xi'an; 710065, China
  • [ 5 ] [Li, Qiang]Department of Computer Science and Technology, Jilin University, Changchun; 130012, China
  • [ 6 ] [Yu, Zhiyong]College of Mathematics and Computer Science, Fuzhou University, Fuzhou; 350116, China
  • [ 7 ] [Yu, Zhiyong]Fujian Key Laboratory of Network Computing and Intelligent Information Processing, Fuzhou; 350116, China

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Source :

IEEE Transactions on Human-Machine Systems

ISSN: 2168-2291

Year: 2021

Issue: 4

Volume: 51

Page: 365-375

4 . 1 2 4

JCR@2021

3 . 5 0 0

JCR@2023

ESI HC Threshold:105

JCR Journal Grade:2

CAS Journal Grade:3

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count: 9

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 2

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